My name is Chris Minda. I used to live in New Jersey where I taught high school Mathematics and Computer Science. After receiving my Masters in Computer Science, I moved to Austin to work my dream job at KingsIsle Entertainment as a Software Engineer, programming video games.
I spend a lot of time thinking about and working with algorithms, graphics, AI, and programming games and continue to try and learn something new about them everyday. I currently work with Unity3D and C# but also dabble with OpenGL, Python, and Haskell.
Portfolio
Here are some things I have worked on, ranging from small programs to large projects:
–Databases Project (PHP and MySQL) : Sorry Cannot Access the website (on MSUs servers) but I still have all of my source code
-An Assortment of Python Projects (from Python Programming Class and Personal Projects)
-Image Processing Application (from Image Processing Class) Java (Operations / Filters / Color Image Manipulation)
-Software Engineering Final Project (Source / Report) (Image Processing Application using OpenCV) Java
-Some Games made a few years back using SDL and C++: Brick Breaker | Moon Lander | Side Shooter
–Endless Runner (Made with Unity 4)
–Inventory System (Unreal Engine 4 and C++)
–OpenGL Projects Tutorials (Including those that don’t have a writeup yet)
–License Plate Reader (A hacked together license plate reader)